FFXIV Endwalker Ninja

Swift as the wind, Ninjas use powerful ninjutsu to add a touch of magic to their abilities including summoning a shadow clone to fight alongside you.

If you need some space, your ninjutsu can reach from a long range, so you’re never lacking for ways to deal damage.

Ninjas offer one of the most coveted party buffs as well. For at least 25% of a fight, you can increase the damage that everyone deals to a boss.

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Gear Sets & Stats

Stat Priority Crit ≥ Det ≥ DH ≥≥≥ SkS
  This order may change with 6.0
Current Gear Sets Ultimates
2.12 GCD Savage BIS 6.x sets coming soon
See All Gear Info

Latest Job Changes

Endwalker Patch 6.08

Action Adjustment
Raiton The status effect granted upon execution has been changed from “Forked Raiju Ready” to “Raiju Ready.”
The status effect duration has been increased from 15 to 30 seconds.
Bunshin The Phantom Kamaitachi Ready status effect no longer expires when the effect of Bunshin ends.
This action now changes to Phantom Kamaitachi upon execution.
The Phantom Kamaitachi Ready status effect now has a duration of 45 seconds.
Phantom Kamaitachi Execution no longer consumes a stack of Bunshin.
Increase to Ninki Gauge has been changed from 5 to 10.
* Prior to Patch 6.05, both the execution of Phantom Kamaitachi and the effect of Bunshin increased the Ninki Gauge by 5, resulting in a total increase of 10. The above adjustment ensures this increase to the Ninki Gauge remains unchanged when executing Phantom Kamaitachi.
Forked Raiju Potency has been increased from 400 to 560.
The additional effect “Grants Fleeting Raiju Ready” has been removed.
The requirement for execution has been changed from “while under the effect of Forked Raiju Ready” to “while under the effect of Raiju Ready.
Fleeting Raiju Players will no longer rush target upon execution.
Range has been reduced from 20 yalms to 3 yalms.
Potency has been increased from 450 to 560.
The requirement for execution has been changed from “while under the effect of Fleeting Raiju Ready” to “while under the effect of Raiju Ready.”
Can now be set to the Hotbar.

Overall the changes vs Patch 6.05 Ninja are looking to be around a ~2.54% gain.

You can check out all of the 6.08 job changes on the official FFXIV website.

See all job changes (Coming Soon)

Frequently Asked Questions

Do I need low ping to play Ninja?

Low ping allows us Ninjas to utilize double weaving, which allows us to cram more weaves into our Trick Attack window for more damage. While having low ping is better, it is in fact a rather minimal gain compared to executing your rotation correctly.

It is still possible to perform extremely well compared to other players and only single-weave.

Should I save Bunshin for Trick?

No, use Bunshin off cooldown. Only ever save Bunshin for Trick if you know you won’t lose a use otherwise (such as the end of the fight).

Should I use Phantom Kamaitachi on cooldown?

Phantom Kamaitachi can be used within 45s after using Bunshin. Generally, the top priority for using Phantom Kamaitachi is to deal with a disengagement from the boss, allowing you to keep your GCD rolling instead of having to Throwing Dagger or burn a Raiton.

The next priority is to hold it for the next Trick Attack window, as it is a gain in most cases.

See all frequently asked questions


Part of the plan with our /streamers/ page was to feature job specific streamers so that if you wanted to see someone who is likely to play specific jobs you can find them more easily. This functionality will be coming soon(tm). Please look forward to it!



Ninja related and more general FFXIV terms.



2022/01/25 Patch 6.08 Job Changes
2021/12/02 Job Section added for Endwalker
View entire changelog