Summoner Guide FFXIV 5.5

FFXIV Shadowbringers Summoner AoE

AoE

Summoner has the benefit of being one of the stronger AoE jobs in the game due to our ability to take advantage of AoE situations at various points in our rotation.

The tools to this end while potent are gated behind resources & time. Looking ahead with some careful planning can result in considerable DPS gains.

Below we’ll cover these tools available to us.

Base Actions

Bane

Bane is a base action oGCD, that is used to spread applied DoTs to any additional nearby targets. For each spread target, the DoT snapshots will deal only 40% of the original potency.

The snapshot damage benefits from both buffs & debuffs originating from the initial application on the source target, which are spread to all targets around. This includes Crit & DH rate buffs on you during your initial DoT application.

Bane has an AoE range of 8 yalms, allowing its spread to reach targets that standard 5 yalm AoEs cannot, such as Arcane Spheres in E1S.

At level 78+, Bane’s 15% chance to make spread DoTs be reset to 30s becomes 100%.

As of 5.10, Bane received another considerable change in how it works.

This means that no longer is it possible to chain weaken your DoTs by spreading DoTs again from a 40% target. Casting Bane again will always spread the original DoT’s 40% & not 40% of the spread target.

Energy Siphon

Energy Siphon is a base action oGCD, that is the AoE equivalent to Energy Drain for refreshing Aetherflow Gauge.

Energy Siphon deals 40 potency to the source target + any additional nearby targets within a 5 yalm radius. This makes Energy Siphon a gain over Energy Drain on 3+ targets.

Outburst

Outburst is a base action GCD, that deals 90 potency to its source target + any additional nearby targets within a 5 yalm radius.

Outburst is a gain at:

  • 3+ targets vs Ruin III
  • 4+ targets vs Ruin IV (with no additional oGCDs)

During Firebird Trance (FBT), Outburst becomes Brand of Purgatory.

Aetherflow Gauge

Painflare

Painflare is an oGCD action made available by refreshing your Aetherflow Gauge through Energy Drain or Energy Siphon.

Painflare deals 130 potency to its source target + any additional targets within a 5 yalm radius.

Painflare is no longer at parity to Fester against 2 targets meaning Fester should always be used in a 2 target scenario. Always use Painflare over Fester at 3+ targets.

Save your Aetherflow stacks for Painflare AoE as long as your next Energy Drain / Energy Siphon is not delayed.

Egi Actions

Wind Blade

Wind Blade is Garuda-Egi’s auto attack ability, dealing 30 pet potency to the source target + any nearby targets within a 5 yalm radius.

Wind Blade is a potency gain in 3+ target scenarios.

Egi Assaults

Egi Action Name Potency Value
Ifrit Flaming Crush 250 pet potency to source target + 125 pet potency to additional targets
Garuda Aerial Slash 150 pet potency to source target + any additional targets
Garuda Slipstream 50 pet potency on-hit to source target + any additional targets; additional 50 pet potency damage-over-time effect over 9 seconds to all targets within the Slipstream puddle
Titan Mountain Buster 250 pet potency to source target + all nearby targets

Enkindle

Using Enkindle gives a command to your Egi to perform their signature Action.

The shape & potency of the AOE changes depending on the Egi:

Egi Enkindle AoE Type Potency Value
Ifrit Inferno Frontal Cone AoE 300 pet potency to source target + any nearby targets within the cone radius; 20 pet potency damage-over-time effect over 15 seconds
Garuda Aerial Blast Circular Target AoE 350 pet potency to source target + any nearby targets
Titan Earthen Fury Ground AoE 300 pet potency to source target + any nearby targets; 20 pet potency damage-over-time effect over 15 seconds to any target in the AoE puddle

While Garuda’s does more total damage than Ifrit’s single target, there is a cost in swapping pets with a delayed/lost pet auto in addition to the fact that Garuda’s Wind Blades are weaker single target making swapping to her for Aerial Blast not worth it.

Dreadwyrm Trance

Deathflare

Accessible only in Dreadwyrm Trance & finishes Dreadwyrm Trance when used.

Deathflare deals 400 potency to the source target, with 50% reduced potency to all nearby targets within a 5 yalms radius.

Demi-Bahamut

Akh Morn

Accessible only when Demi-Bahamut is summoned, can be used a maximum of Two times per Bahamut duration.

Akh Morn deals 650 pet potency to the source target, with 50% reduced potency to all nearby targets within a 5 yalms radius.

Firebird Trance & Demi-Phoenix

Brand of Purgatory

Accessible only when Firebird Trance is activated & when buffed with Hellish Conduit after casting Fountain of Fire (FoF). Consumes Hellish Conduit on use, and can be used a maximum of 4 times per FBT duration.

Brand of Purgatory (BoP) deals 350 potency to the source target, with 50% reduced potency to all nearby targets within an 8 yalm radius.

Revelation

Accessible only when Demi-Phoenix is summoned, can be used a maximum of Two times per FBT duration.

Revelation deals 650 pet potency to the source target, with 50% reduced potency to all nearby targets within a 5 yalms radius.

Tying It Together

With Summoner maintaining an abundance of AoE abilities, it may seem overwhelming at first glance on how to efficiently use these abilities in AoE situations.

Rest assured, we can provide a simplified approach to help break things down into smaller parts, allowing you to focus on how each phase of Summoner’s rotation may interact in multi-target scenarios.

An easy way to break down multi-target rotations with Summoner is to remember how your rotation cycle will flow:

Rotation Phase Order
Rotation Phase Order

By memorizing the order of your rotation phases, focus on how each of these phases will interact in multi-target scenarios, as well as a simplified list of priorities to follow.

After this, you can then take a look into the specifics behind Egi choices; primarily with Garuda-Egi and Titan-Egi.

Dreadwyrm Trance Phase

Upon entering DWT, the following benefits happen for your AoE rotation:

  • Deathflare becomes available to use
  • Tri-disaster’s cooldown resets
  • all GCDs have their base cast time reduced by 2.5s, making Outburst instant cast
Example AoE rotation during Dreadwyrm Trance
Example AoE rotation during Dreadwyrm Trance

Your priorities for your AoE rotation during this phase can be broken down into the following:

  • Use your instant-cast Outbursts as your filler GCD, for both AoE damage and oGCD weaving space.
  • Use the Tri-Disaster reset to apply DoTs to your initial source target, allowing you to use Bane and spread DoTs to any additional nearby targets.
  • If Egi-Assault charges are available, use these in place of Outburst as they provide significantly more potency.
  • If Energy Siphon or Painflare is available, weave these oGCDs using your instant-cast GCDs whenever possible.
  • Use Deathflare to finish your DWT duration.

It is generally worth it to plan AoE rotations around using Deathflare ASAP, leading into Demi-Bahamut’s Akh Morn on multiple targets without delaying cooldowns enough to result in outright uses lost.

This means if you do not need the full duration of your DWT, then you should prioritise ending DWT as quickly as possible.

Bahamut Phase

In multi-target scenarios, the goals and priorities for the Bahamut phase will change a bit. These priorities are:

  • Summoning Bahamut at a time where you can maximise Akh Morn cleave damage, as well as to best guarantee both Akh Morn casts can reach the maximum number of targets, regardless of how many Ruin IV procs you may hold.
  • Maximizing the number of Wyrmwaves, up to a max of 8, while also prioritizing Outburst usage as much as possible.

While you should still attempt to hold as many Ruin IV procs as you can for your Bahamut, it’s more important to time your Bahamut to guarantee as much cleave damage on the maximum number of targets possible. If you end up eating Ruin II casts to fulfill this, this is still the correct alignment as the additional cleave damage will more than make-up for the 40 potency loss per Ruin II used.

While 8 Wyrmwaves is commonly the ideal outcome for your Bahamut phase, multi-target scenarios can create cases where compromising on Wyrmwaves, in order to push additional Outburst casts, is also correct.

These cases are reliant on a high number of targets, thus allowing for two distinct approaches to how you should execute your Bahamut rotation during AoE encounters.

3 to 5 Target Scenarios

In scenarios where you’re performing an AoE rotation between Three to Five targets in total, then the Bahamut rotation should follow the same structure as a single target rotation; just replacing Ruin III with Outburst:

Example AoE Bahamut Rotation: 3 to 5 targets
Example AoE Bahamut Rotation: 3 to 5 targets
  • Use hardcast Outbursts as your filler GCD in between oGCD weaves.
  • A 2nd Ruin IV may be used early to weave Bane, Energy Siphon, or Painflare if available
  • If you don’t have Ruin IV procs available, use Ruin II to fulfill your instant cast requirements.

6+ Target Scenarios

In scenarios where you’re performing an AoE rotation with 6 or more targets, then your Bahamut rotation may be adjusted to maximise your AoE damage gains.

Example AoE Bahamut Rotation:  6+ Targets
Example AoE Bahamut Rotation: 6+ Targets
  • Use hardcast Outbursts as your filler GCD in between oGCD weaves.
  • Use either a swiftcast Outburst, or Ruin IV proc, to handle any double weaves you may wish to do.
  • Otherwise, for single weaving oGCDs, it’s better to force-clip your GCD to shove the oGCD in between Outburst casts.
  • Prioritise Outburst at the end of your Bahamut duration instead of Ruin IVs.

Filler Phase #1

In between your Bahamut and Phoenix durations is your first Filler phase.

Filler phases do not follow a specific rotation or sequencing, however, they require maintaining the foundations of casting GCDs & using weaving space efficiently.

Your AoE rotation during your Filler phases should follow these simple priorities:

  • Cast Outburst as much as possible and maintain proper GCD uptime.
  • Use Egi-Assaults when your charges become available.
  • Prioritise using Garuda-Egi if you have >10 seconds left on your trance cooldown.
  • Prioritise using Titan-Egi if you have <10 seconds left on your trance cooldown.
  • Overcapping on Ruin IV procs is ok, so long as you’re gaining additional Egi-Assault uses on several targets.

Firebird Trance Phase

Upon entering FBT, the following benefits happen for your AoE rotation:

  • Outburst becomes Brand of Purgatory (BoP): 350 potency to the source target + 50% reduced potency to any additional nearby targets within an 8 yalm radius
  • Tri-Disaster’s cooldown is reset
  • all GCDs have their base cast time reduced by 2.5s

Your Phoenix rotation for AoE scenarios will function no differently from single target scenarios, since FBT requires the following rotation sequence:

Firebird Trance GCD Sequence
Firebird Trance GCD Sequence

Any deviation from this sequence, such as two FoF casts in a row, will result in losing a BoP at a minimum. Never hardcast DoTs during this window.

Your priorities during your Phoenix rotation are:

  • Make sure you get all 4 Brand of Purgatory casts during your Phoenix duration.
  • Use Revelation twice per Phoenix duration.
  • Since GCDs are instant-cast during this time, you should be able to obtain all 8 Scarlet Flames with a proper entrance method.
  • Use the Tri-Disaster reset to apply DoTs to your initial source target, allowing you to use Bane and spread DoTs to any additional nearby targets.
  • If Energy Siphon or Painflare is available, weave these oGCDs using your instant-cast GCDs whenever possible.

Filler Phase #2

Following your Firebird Trance until your next trance cooldown is available with DWT is your second Filler Phase.

Like the first, your second Filler phase will follow the exact same priorities as the first:

  • Cast Outburst as much as possible and maintain proper GCD uptime.
  • Use Egi-Assaults when your charges become available.
  • Prioritise using Garuda-Egi if you have >10 seconds left on your trance cooldown.
  • Prioritise using Titan-Egi if you have <10 seconds left on your trance cooldown.
  • Overcapping on Ruin IV procs is ok, so long as you’re gaining additional Egi-Assault uses on several targets.

Egi Choice

With each Egi summon providing some form of AoE cleave damage, we can take a deeper look into how you can prioritise using these summons as part of your AoE rotation, using the information provided in the tables earlier.

Ifrit-Egi

Ifrit-Egi provides AoE cleave through two abilities:

  • Flaming Crush: Egi Assault II
  • Inferno: Enkindle

Due to Flaming Crush having a 50% potency reduction to any additional target after the source, Ifrit is only preferred in 2-target AoE scenarios.

Garuda-Egi

Garuda-Egi will be the standout “AoE” summon, providing AoE cleave through all four of her abilities

  • Wind Blade: Auto Attack
  • Aerial Slash: Egi Assault I
  • Slipstream: Egi Assault II
  • Aerial Blast: Enkindle

None of Garuda’s abilities have any damage reduction to additional targets, which will makes Garuda strong in prolonged 3+ target encounters. However, there is one distinct weakness to Slipstream.

Slipstream is an awkward spell to use with Garuda, as the bulk of its potency (200 pet potency in total per target) is dealt as a damage-over-time. On top of this, Slipstream CANNOT be stacked with another Slipstream puddle, the original puddle will despawn and be replaced if its duration has not finished before using Egi-Assault II again. Furthermore, Slipstream puddles will also despawn if the Egi is despawned (due to using Summon Bahamut or Summon Phoenix).

This limitation can make Slipstream very inefficient to use in some scenarios.

Titan-Egi

Titan-Egi provides AoE cleave through two abilities:

  • Mountain Buster: Egi-Assault II
  • Earthen Fury: Enkindle

At first glance, Titan may not appear to standout in anyway. However at a closer look, Mountain Buster is actually an extremely efficient ability for using Egi-Assault II charges.

Not only does Mountain Buster avoid any damage reduction for additional targets (like Slipstream), but ALL of its potency is on-hit. This means Titan-Egi is able to front-load 500 pet potency per target in the span of ~5 seconds.

The efficiency of this front-loaded potency allows Titan to be exceedingly strong in short burst scenarios.

By using this information, the following priorities can be labeled:

  • If your Egi will only be attacking for <10 seconds before the next trance cooldown, use Titan-Egi for 2x Mountain Busters.
  • If your Egi will be attacking for >10 seconds before the next trance cooldown, use Garuda-Egi for Slipstream + 2x Aerial Slash + Wind Blade value.
  • If your next trance cooldown is ~12-15 seconds away, and you have full Egi-Assault charges available, you may swap pets to use Aerial Slash from Garuda combined with Mountain Buster from Titan.
  • In two-target scenarios, if you have both Egi-Assault II charges available, you may swap to Titan to dump both Mountain Busters in consecutive GCDs, and then swapping back to Ifrit immediately after.