Pets function as an extension of their master, however, there are some important points to note in how they work:
- They do not receive the party bonus to stats
- They do not inherit the hidden main stat bonus traits from players
- They do not inherit racial stats from players and may have separate racial stats
- While they inherit the + main stats and substats from gear, they all have base stats and stat modifiers separate to players
We do not have a visible window into the main stats and stat modifiers pets actually have. As such the information below is the result of our thorough testing.
Bunshin receives the same racial bonus the Ninja receives. The only difference is that it has a 100 DEX modifier instead of a 110 DEX modifier. This means it begins with slightly less Attack Power and lower f(WD). It uses no special f(ATK).
Living Shadow receives the racial stats of a midlander regardless of the Dark Knight’s race. Like Bushin, it uses 100 STR modifier instead of a 105 STR modifier. Its attacks are always 300 potency. Unlike the Dark Knight, it is unaffected by Tank Mastery, so it uses non-tank f(ATK).
Automaton Queen does not receive any racial stat bonus. Like Bushin, she uses 100 DEX modifier instead of a 115 DEX modifier. She does receive the damage bonus from Action Damage trait. She uses no special f(ATK).
Summoner’s pet damage formula is the one with the biggest difference to the ingame observed value. As of 5.1 Titan and Ifrit had their scaling increased to match all of the other pets.
Summoner’s pets do not receive any racial stat bonus. Seemingly like Bushin, they use a 100 INT modifier instead of 115 INT modifier. They do receive the damage bonus from the Magic and Mend trait. They receive a hidden x0.8 trait. Their f(ATK) is, to our best knowledge, adjusted to the following:
f(ATK) = ⌊ 180 × ( AP(Pet) - 340 ) / 340 ⌋ + 100
Like Bushin, they use a 100 MND modifier instead of 115 MND modifier. They do receive the damage bonus from the Magic and Mend trait. They receive a hidden x0.67 trait. Their f(HMP) is, to our best knowledge, adjusted to the following:
f(HMP) = ⌊ 106 × ( HMP(Pet) - 340 ) / 304 ⌋ + 100
Earthly Star receives the same racial bonus the Astrologian receives. Like Bushin, they use a 100 MND modifier instead of 115 MND modifier. They do receive the damage bonus from the Magic and Mend trait. They receive a hidden x1.04 trait.
Scales up to 1100 potency when at 1hp. This potency was increased by 100 as of 5.1.
Scales down to 100 potency when at 1hp.
Increases your threat to match the highest enmity player. Also deals 2000 potency worth of enmity to the target. Affected by tank stance and global buffs, but is unaffected by damage-type specific buffs.